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 Condemned Overview

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VS Tyrant
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VS Tyrant


Posts : 92
Join date : 2011-02-04
Location : Northwest Florida

Condemned Overview Empty
PostSubject: Condemned Overview   Condemned Overview EmptyFri Feb 04, 2011 7:19 pm

PLOT:

The game begins with the protagonist, SCU agent Ethan Thomas, arriving at the scene of a murder. He and his fellow officers go into an abandoned building that is surrounded by psychopaths and criminals. The crime scene they investigate is one of a young woman. She is on the floor with strangulation wounds, sitting across a table from a male mannequin. Ethan along with his colleagues agree that the murder was most likely committed by the Match Maker, a serial killer that Ethan has been investigating. After they collect evidence from the scene, one of the officers smells cigarette smoke. Believing that the smoke must be coming from their suspect, they decide to split up and go after him. While searching for the suspect, Ethan tries to restore power from an electrical box. Due to an electrical surge, Ethan is shocked, and drops to the floor, causing his weapon to be thrown from his hand. A man hiding in the shadows takes it and flees. Ethan manages to chase the man into a small, dead-end room, where the man holds Ethan at gunpoint and begins to try to convince him that they are on the same side. Ethan's colleagues enter the room and tell the man to drop his weapon, and are promptly shot by the man with Ethan's gun, who then shoves Ethan out a window onto the street.

Ethan wakes in his apartment with Malcolm Vanhorn, a friend of Ethan’s father, at his side. Malcolm warns Ethan that he is wanted for the deaths of the two officers who were shot with Ethan's gun. Ethan is determined to prove his innocence, although his own sanity appears to be slipping, as throughout the game he suffers numerous horrific visions.

He soon learns that the killer is interested in Ethan’s SCU career. Later, he finds the body of the Match Maker, killed by his own modus operandi in an old department store. He presumes that the man at the original crime scene, referred to in the game as "Serial Killer X", is the culprit and that he is trying to kill the serial killers that Ethan is looking for. Ethan searches for the one that he thinks is next, a serial killer dubbed 'The Torturer'.

Ethan tracks the Torturer and Serial Killer X to an abandoned apple orchard in the rural town of Brier. Shortly before finding the Torturer in the farmhouse, Ethan is attacked by a strange man-like creature. Ethan kills the creature, and continues in his search. He searches through the farm where he eventually finds the Torturer dead, also killed by his own modus operandi. Soon, Ethan finds the mysterious killer, who is revealed to be Leland Vanhorn, nephew of Malcolm Vanhorn. Malcolm arrives and knocks Ethan out with a shovel to prevent him from hurting Leland. Leland then knocks Malcolm out.

When Ethan revives, he is tied up and at the mercy of Leland. He explains to Ethan that he has been killing the serial killers that Ethan had been hunting, and that he intends to kill Ethan as well. As Leland thinks of all the ways that he can kill Ethan, cutting Ethan's finger off in the process, Ethan notices another man-like creature hiding in the rafters. This creature is known as 'The Hate' and is identified as the source of the madness gripping Metro City. Malcolm jumps Leland from behind and succeeds in wrestling him to the ground. Ethan manages to free himself, and Malcolm tells him to kill The Hate, saying that it is the cause of Leland’s madness. Ethan pursues The Hate as it tries to escape, fighting waves of hideously deformed creatures along the way, and eventually corners it in a barn and kills it.

As Malcolm drives Ethan home, Ethan discovers that Leland is alive, and in the trunk of the car. When Ethan opens the trunk, he is given the option to shoot the tied-up Leland. If he does not shoot Leland, Leland pulls out his own gun and waves it at Ethan before committing suicide. Later, Ethan and Rosa are having a conversation in a diner when Rosa reveals that she is wired, possibly explaining that she still trusts him. Rosa then leaves the diner, and Ethan goes to the bathroom. While in the restroom, the player witnesses as Ethan's mouth becomes that of one of The Hate before the game comes to an abrupt halt.

____________________________________________________________________________________________________________

This game is not for the feignt of heart. It is a bloody, man vs psycho homless murderer blood bath. While there are firearms in the game, they are few and far between and ammo is extremely limited. Emphasis is placed on hand to hand combat, with you relying on whatever weapons you can pick up around the environment such as pipes, locker doors, shovels, and 2x4s. You can block attacks and kick, but the kick is used mainly to create distance. There are also grizzly finishing moves when the opponent is on their knees, such as a head butt and snapping their neck. The A.I. is akin to the F.E.A.R series, enabling enemies to run and hide and set up ambushes. The player also has a taser gun which when used stuns the target, does some damage and allows the player to seize the stunned enemy's weapon. Later in the game, Lieutenant Rosa gives the player a new upgraded taser, which is much more powerful, causing the enemy's legs to give out. One hit or shot after that will kill any enemy. Common uses for it are safely attacking enemies with guns (since it allows players to stun them from a distance and then seize the gun while the enemy is incapacitated), countering an immediate attack (since using the taser does not require the precise timing that blocking does) and obtaining the chance to make a free hit (a hit where the player does not risk being hit first). However, it has to recharge between shots so it cannot be used to bypass the game's system of carefully fighting enemies.

The entire game takes place in derelict urban environments, with minimum lighting. The player must use a flashlight to navigate through the game's constantly darkened environments, while dealing with frequent enemy ambushes.

Near the end of the game the player loses both the flashlight and the taser. This means all strategies which required the taser become impossible and the only personal light source becomes burning planks which means carrying a gun reduces visibility. This effectively forces the player to rely exclusively on blocking, hiding and evasion for defense and close range attacks for offense.

The first game in the series was something of a cult classic as it didn't get a very strong push, but the fans of the title are hardcore and insist that the game is one of the greatest games in the genre. Unfortunately, the second game in the series was a typical substandard sequel. The mechanics were much the same as the first, but it just didn't deliver the scares near as well as the first.

All in all, this is a great series for fans of the genre. If you haven't experienced Condemned you are surely missing out.


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